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Company of Heroes (abbr. CoH) is a Real Time Strategy game for the PC, first announced on April 25, 2005. Developed by Canadian based RTS veteran, Relic Entertainment, it is published by THQ.

Company Of Heroes

Buildings


Units can occupy a building and convert it into a field HQ, allowing certain units or squads to be created by that building.

Infantry units can also occupy buildings and use them as cover or a garrison to protect against attack, but this limits their firing range because the infantry are a stationary, immobile target, rendering them vulnerable to sniper fire and easy to surround. Also, while garrisoned, infantry units can only shoot out of windows or holes blown into a building. Certain weapons are immensely effective against units holed up in a building; satchel charges or infantry-carried rocket launchers can demolish a building, tank fire can blast the building, and infantry or tanks armed with flamethrowers can literally set the building on fire and burn out the occupants. However, there are advantages; infantry are well protected from small arms and most buildings are sturdy enough to stand up to limited tank fire before collapsing.

Occupied buildings can be destroyed after taking fire from enemy units or any other attack like artillery fire or demolition charges. Civilian buildings cannot be repaired or rebuilt. However, both the Allied and German forces can construct garrisonable buildings (the Allies can build a .30 caliber machine gun nest, while the Germans can construct bunkers).

 

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