Units can occupy a building and convert it into a field HQ, allowing
certain units or squads to be created by that building.
Infantry units can also occupy buildings and use them as cover or a
garrison to protect against attack, but this limits their firing range
because the infantry are a stationary, immobile target, rendering them
vulnerable to sniper fire and easy to surround. Also, while garrisoned,
infantry units can only shoot out of windows or holes blown into a
building. Certain weapons are immensely effective against units holed up
in a building; satchel charges or infantry-carried rocket launchers can
demolish a building, tank fire can blast the building, and infantry or
tanks armed with flamethrowers can literally set the building on fire and
burn out the occupants. However, there are advantages; infantry are well
protected from small arms and most buildings are sturdy enough to stand up
to limited tank fire before collapsing.
Occupied buildings can be destroyed after taking fire from enemy units or
any other attack like artillery fire or demolition charges. Civilian
buildings cannot be repaired or rebuilt. However, both the Allied and
German forces can construct garrisonable buildings (the Allies can build a
.30 caliber machine gun nest, while the Germans can construct bunkers).
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